Texture Grapher | Texture node tool for Blender (beta)
A downloadable Blender add-on
Blender add-on organizing your texture sets in shader node trees.
Texture Grapher's primary feature is the automated texture set creation as node groups which it does through a texture naming analysis (this is not AI driven). To top it off, Texture Grapher also features smart naming and color space assignment for assets, improved node organization, and auto-connect for related sockets. These features save time and effort, improve consistency, and make it easier to work with complex node setups.
License: GNU General Public License v3.0
Feature Overview
Texture Set Setup
Automatically creates texture set node groups and frames out of images and image nodes. Saves time and enhances consistency in materials:
Automation is based on an general algorithm and not just matching static patterns.
Has been tested successfully with texture sets from:
- Poly Haven (fka Texture Haven)
- Game Textures
- Poliigon
- sharetextures
- textures.com
- CGAXIS
- ambientCG (fka CC0 Textures)
- cgbookcase.com
Naming & Color Spaces
Smartly names images, nodes, and node groups based on texture set name and texture types and applies proper color spaces:
Organize Nodes
Offers layouting features and quick hide/unhide toggles for multiple nodes, making it easier to manage large sets of nodes and create organized and intuitive node arrangement:
Connect Nodes
Automates the process of connecting nodes by detecting related sockets and connecting them. Saves time, particularly when working on complex node setups:
However, note that the auto-connect features can still be error-prone!
Status | Released |
Category | Tool |
Author | narranoid |
Made with | Blender |
Tags | 3D, Automation, Blender, Shaders, Textures |
Code license | GNU General Public License v3.0 (GPL) |
Download
Click download now to get access to the following files:
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